Graphic & Visual Arts - 2008

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101 Things I Learned in Architecture School


Age of Television : Experiences and Theories


Alternative Scriptwriting : Successfully Breaking the Rules {4Th Ed.}


Art of the Storyboard : A Filmmaker's Introduction {2Nd Ed.}


Artist {1St Ed.}


Blogging, Citizenship, and the Future of Media


Compositing Visual Effects : Essentials for the Aspiring Artist


Convergence and Fragmentation : Media Technology and the Information Society


Crit : An Architecture Student's Handbook {Seriously Useful Guides--; 2nd Ed.}


Critical Theories of Mass Media : Then and Now


Documentary Film : A Very Short Introduction {Very Short Introductions ; 175}


Educating Artists for the Future : Learning at the Intersections of Art, Science, Technology, and Culture


Force : Character Design from Life Drawings


Futures Past : Thirty Years of Arts Computing {Computers and the History of Art, 1743-3959 ; V.2}


Graphic Designer's Guide to Better Business Writing


High Definition Cinematography {2Nd Ed.}


How to Think Like a Great Graphic Designer


Ideas for the Animated Short : Finding and Building Stories


Is Art History Global? {Art Seminar ; V. 3}


Key Themes in Media Theory


Media Technology : Critical Perspectives {Issues in Cultural and Media Studies}


Painting for the Rest of Us : Making Art Just for Fun


Postmodern Hollywood : What's New in Film and Why It Makes Us Feel So Strange


Shaping of Art History : Meditations on a Discipline


Short History of Film


Technique of Film and Video Editing : History, Theory, and Practice {4Th Ed.}


Understanding Alternative Media {Issues in Cultural and Media Studies}


Understanding Manga and Anime


Visual Story : Creating the Visual Structure of Film, Tv and Digital Media {2Nd Ed.}


World's Greatest Architect : Making, Meaning, and Network Culture


Writing on Drawing : Essays on Drawing Practice and Research {Readings in Art and Design Education Series}


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